I still love that Joker :)
Yeah, that Joker, Ace and tuck are just plain awesome. The back is a bit plain and I believe they are pretty much standard courts so my interest level personally isn't there on this one.
My big question is why are the indices angled in the corners?
Yeah, that Joker, Ace and tuck are just plain awesome. The back is a bit plain and I believe they are pretty much standard courts so my interest level personally isn't there on this one.
The courts are the same from the original Whispering Imps decks but are completely different from the standard Bicycle courts....these are a much older design.
You could try to do something like Encarded's Deco deck.
(http://i.imgur.com/vqnvTjF.jpg)
Funny, was on the phone with Don & Paul this morning talking about this exactly.
Only one man's opinion, but still.. I'd much rather see indices the size like on the left side of the Deco, but in all four corners. Having the right side's angled disturbs my sense of order a bit.
IMHO, you should really do something with indices for this deck. Artworks on faces of playing cards are nice. Can some darker red (for the red back design) and lighter grey (for the black back design) lines be added to the backs? I mean some variation of crossed lines forming diamonds (like Bee backs).
IMHO, you should really do something with indices for this deck. Artworks on faces of playing cards are nice. Can some darker red (for the red back design) and lighter grey (for the black back design) lines be added to the backs? I mean some variation of crossed lines forming diamonds (like Bee backs).
You mention he should "do something" with the indices. What, exactly? (You left that part out!)
The opposed-corner indices should also be vertical rather than horizontal - with the card rotated 90 degrees. In other words, retain the orientation Paul used but place the pip under the value rather than next to it. It permits making a tighter squeeze when viewing the indices in that corner.
The opposed-corner indices should also be vertical rather than horizontal - with the card rotated 90 degrees. In other words, retain the orientation Paul used but place the pip under the value rather than next to it. It permits making a tighter squeeze when viewing the indices in that corner.
Doing what you mentioned forces the pip to take up more space if spreading the cards from a lefty direction, you'd have to move the cards father apart to see both parts if the pip. I tried your suggestion but at first glance I felt that ended up looking more "wrong" because it will visually intrude into space that should remain as white space. It looks quite misaligned when viewed as an entire card, so the 90 degree side-by-side was the most visually appealing and usable after lots of experimentation. It's also more interesting, as standard 4 corner pips have been done many a time. :)
After a wonderful discussion with Don & Paul, I've made significant changes to the indices for the Gamesters. I really believe this is a much stronger and useful approach to four corner indexing. Paul's clever design worked well on Deco's and he was generous enough to give me the thumbs up on incorporating the design into the Gamesters. Much cleaner and far more effective. Looks really pretty when fanned in either direction too! Thank you everyone for you input and support!
Kickstarter launches Monday, December 15, 2014 at 9am (pst) / 12pm (est)
It's almost like the top tier was already sold out before the project even went live. I was refreshing like mad and the first screen that popped up with the project being live, also had the top tier sold out. Must be my slow 100 megabit directly to the provider work connection...
I guess that I'm a sucker for foil on cards!
It's almost like the top tier was already sold out before the project even went live. I was refreshing like mad and the first screen that popped up with the project being live, also had the top tier sold out. Must be my slow 100 megabit directly to the provider work connection...
I guess that I'm a sucker for foil on cards!
It definitely sold out in a matter of seconds... I managed to click on it when it was 5 of 5 remaining, but at the next screen it was already sold out! Oh well...