You are Here:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - PugFrog

Pages: [1]
1
Still making updates, if anything for the next time around ;)

I hope you all have a good Fourth of July!

Damon

2
I may be saying something you already know. Albino Dragon can have a lower goal because they have the money in hand if needed. Heck, they could have done a $1,000 goal. So were does this leave you. If you have the cash lying around, and can wait to get it back over the next couple years(selling left over decks). Great, lower your goal down to $10k. If your like me. That isn't possible. With a possible overrun of 10% from USPCC, your branded decks could be close to $8,500. Then you have to add shipping and packaging. KS and Amazon want their piece to. By my best guestimate. $13-15k is the break even point just for the cards-no add ons. You have to figure out how much you can take on yourself.

Yeah, that's the dilemma and your numbers are right on the mark.

Our hope?  To make a little bit for our efforts and that is the case for the majority of people running KSs, or at least that's what I imagine. 

We will see how things shake out and come back at it again, if it doesn't get funded :)

3
If I can ask, why is the goal so high?  Is the intent to pay for the art as well as the production of the deck?  Not that many decks don't reach that level, but your chances of success are far greater with a lower goal.  Even 'The Name of the Wind' only had $10K for their goal.

At the time, I was basing it off of similar projects and also we went a little ape-s with the incentives :(  It's only been a few days, but I'm already thinking about restructuring things; decks and uncut sheets for the incentives (dumping a lot of the other things or, maybe use them as add ons).

Lots to digest!

4
I'm use to filtering critiques, but the advice given were things that were niggling at the back of mind, so it really helped pulling in the trigger. 

The indices and spot cards will take a little more time, but let me know what you guys think of the pips: are they still too abstract?  I want the cards to be fun, yet playable :)  The 10 cards are work in progress...

5
Greetings!

My name is Damon.  I am one half of the group that designed the Pug Cards. 

We originally had the standard pip count for the spot cards, so it for sure was not a case of being lazy or taken easy way out.  We were attempting to make them a bit more whimsical, which seems to be a miscalculation on our part.  Oh well, plenty of time to make things right!

As you read this, I am taking your feedback seriously via updating a few things and, it would seem, bringing them up to standards.

Attached you will see the original color for the back of the card, red. Also, I like the like the Collector's point of using a color from the box (most likely the red).

Don Boyer - Thanks for the candid feedback; it helped bring home some points with the other designer I'm working with.

I'll toss some updates up here as soon as I have them ready, just to see if we are in the ballpark.

Thank you!
Damon


Pages: [1]