I’ll reach out to EPCC again and see what we can figure out.
The mini deck size will continue to be an issue, but perhaps we can upgrade the poker deck.
Thanks for sharing the historical info about card indices. I didn’t realize the poker indices were such a recent addition. Western playing cards have been around for quite a long time (a few centuries at least iirc).
I hadn’t heard about the shared Chinese kanji for tile/card before. Hanafuda cards tended to be crafted from thicker materials like wood, tile, and (modernly) vinyl/plastic.
When Japan outlawed western cards & gambling, some of the first cards to gain popularity (before being banned as well) were Chinese. During the long ban (~200yrs iirc) the main focus was on gambling and cards with obvious pips/indices. Hanafuda cards were a natural evolution of card design in that environment. Small & easy to conceal, no obvious playing card markings, and gameplay that seemed unsuitable for gambling. It’s very interesting that they haven’t changed much since the ban was lifted over 100yrs ago.
We have reviewed our design and put together some mockups of the modifications we thought could work.
Note: There are 4 types of hanafuda cards Brights, Tens, Ribbons, and Chaffs.
Features that were part of the old design and kept:
1. The poker # indices indicate the base month (Ace = Jan, 2 = Feb, 3 = Mar, and so on.)
2. Figures on Bright cards are larger than figures on Ten cards.
New Features:
1. All months containing a Bright have colored backgrounds.
2. Flower Indices to indicate the flower suit.
—>The flowers on the card never change, while the assigned month varies. (Which is why we chose flower over month.)
3. Type Indices for the 4 card types (Bright = gold coin, Ten = silver coin, Ribbon = ribbon, Chaffs have no mark)
The decision for the card type indices was based on the general relative value of the card types. The 5 Brights tend to be the most value cards in most games, followed by the tens, then ribbons, and then chaffs.
We did not mark the sets because they are too variable. However, by marking the card types this should help players identify the cards they are looking for.
[Warning: Mature material, discretion advised]
Original Design Sheet:
https://www.dropbox.com/s/afriri6k2pereo8/iNudi%20poker%20cut.png?dl=01. New indices placed under the poker indices:
https://www.dropbox.com/s/tcmvh8bra7nx671/PIP-1.jpg?dl=02. New indices placed opposite the poker indices:
https://www.dropbox.com/s/wv06c9bf8r3kxmj/PIP-3.jpg?dl=0—>These also include an abbrv for the flower/suit.
3. Possible ways of adding the names:
https://www.dropbox.com/s/ezzbmjrwiormyr6/PIP-2.jpg?dl=0Note: these are quick rough drafts, so the art for the indices isn’t perfect/final.
We are leaning toward the first option of placing the new indices under the poker indices, so players can continue to fan their cards in the same direction they are used to.
Note: There are 3 types of Ribbon cards, so we are thinking about modifying the ribbon index to reflect the ribbon type (Poetry, Red, or Blue).
We are unsure about adding text around the core image, however it could help with the learning and recognition process. But if we did we are leaning towards placing the text on the corners, as seen on the Jack of Diamonds in link 3.
Let us know what you think.