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Messages - SerKoN

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1
Playing Card Plethora / Re: Dance of Death
« on: August 04, 2019, 04:00:23 AM »
Good day to all forum users.  I opened access to all awards !!!  I would be glad if you would like something !!!! https://www.kickstarter.com/projects/968290855/creation-of-23-decks-of-cards-for-a-triptych-death-dance?ref=creator_nav

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Playing Card Plethora / Re: Dance of Death
« on: July 16, 2019, 04:40:09 AM »

3
Playing Card Plethora / Re: Dance of Death
« on: July 15, 2019, 09:32:20 PM »
Friends!!!  I sent all the track numbers of the parcels, if for some reason you have not received, write, I will send it !!!

5
Playing Card Plethora / Re: Dance of Death
« on: July 08, 2019, 02:27:49 PM »
Friends!!!  Tomorrow at 12 00 pm in New York we are launching a project !!!))) We hope that you will want to visit us !!!! https://www.kickstarter.com/projects/968290855/1070138616?ref=99bfrq&token=e12c6711

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Playing Card Plethora / Re: Dance of Death
« on: July 02, 2019, 06:53:33 PM »
My dear supporters and patrons.  Due to the fact that many have not received their cards.  I decided to postpone the launch of the project for another week.  On August 9th.  While you can explore the project itself, on which we are working: https://www.kickstarter.com/projects/968290855/1070138616?ref=99bfrq&token=e12c6711

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Playing Card Plethora / Re: Dance of Death
« on: June 10, 2019, 04:44:30 AM »
This week, I finish the distribution of maps around the world !!!  I wonder who will write the first about the cards!?)))

8
Playing Card Plethora / Re: Dance of Death
« on: May 25, 2019, 06:03:34 PM »
Good news !!! Cards are received, distribution starts on Monday !!!

9
Playing Card Plethora / Re: Dance of Death
« on: May 25, 2019, 05:53:45 PM »
Initially, the picture was planned for the whole map. But they advised to make a cant, 2-3 mm. Thanks for the advice!!! So really better!)

10
Playing Card Plethora / Re: Dance of Death
« on: March 13, 2019, 02:51:23 AM »
Left 10 o'clock, to complete the project!!!! Thank you to all my backers!!!  https://goo.gl/Jz1svR

11
Playing Card Plethora / Re: Dance of Death
« on: February 24, 2019, 09:49:34 AM »
Thanks a lot to all my supporters !!!  Thanks to you, the project has acquired the right to exist !!!
 https://www.kickstarter.com/projects/968290855/playing-cards-dance-of-death?ref=dhds9v

12
Playing Card Plethora / Re: Dance of Death
« on: February 20, 2019, 02:52:30 PM »
Thanks for the advice.  As for the edges, we thought about it.  And they came to the conclusion that having made the edges in our maps, we will lose something valuable just for these cards.  I agree with you about the scammers and those decks where this can be avoided.  Our case, I consider, is reasonably acceptable images to the brim.  Having considered the overall composition, I think you will agree with me.

Hmm...  Your English is a little difficult to understand.  But no, I don't agree that it's better for the composition to have the design bleed from the faces out past the card edge.  It just makes the deck less functional and of less interest to the card player as a result.  (Or, if you look at the other side of the coin, easier to cheat with.)  It need not be a thick border - just a fine border to keep the card face edges UNIFORM, so that every single card looks identical when they're stacked together.  The way you have some of the artwork, it looks like it already has a fine border on some of the faces, at least on some if not all of the edges.

In the end, the choice is yours - I'm just pointing out a potential design flaw.  You don't necessarily have to conform to all design rules when making something creative like this, but if you're going to break a rule, it's usually good to have a good reason for it, something underlying why you did it that makes the breaking of the rule more important than conforming to it.  You're attempting to make a functional item, but removing one of the key functions, which I see as akin to making a car but leaving out something critical, like the windshield or the brakes or two of the four wheels.

Show people why the desire to print into the bleed trumps the need for function and hopefully for you, you'll find your audience for the deck - for example, if you're really selling it more as a work of art rather than as a functional pack of cards.  In that case, you might consider selling more uncut sheets, arranging the cards on the sheet to conform to your artistic plan.  But if you really want to deck to work as a deck that people want to play with, avoid breaking key rules of playing card design.
Thank you for influencing my decision to make KANT cards too !!

I'm glad to see that you realized what I was attempting to point out!  I actually shot a video on YouTube demonstrating with a deck that has a similar design flaw how easy it was for me to identify certain cards from looking at the deck's edge.  In fact, because the deck was also cut slightly off-angle, I was also able to reverse a card in the deck and spot it after shuffling!
Thanks again, now I am studying an important second question. Where to print. I planned for NPСC, but I see that not everyone is ready to support the project if I print there. I am advised by Kartamundi. I wrote to them and am waiting for an answer.

It’s been my experience that NPCC’s quality leaves something to be desired.

Try these:
Cartamundi
U S Playing Card Co (USPC)
Expert Playing Card Co (EPCC)
Legends Playing Card Co (LPCC)
Hanson Chien Playing Card Co
MakePlayingCards.com (MPC)

All are of at least decent quality, and MPC has a very low print run minimum because of their digital printing process.


Sent from my iPhone using Tapatalk

Don Boyer. Thanks again for the tips.  Solved the issue of printing with Cartamundi offered FSC Casino Classic 300 Matt.  According to reviews on the project, supporters consider this a good choice.  https://goo.gl/RxackE

13
Playing Card Plethora / Re: Dance of Death
« on: February 18, 2019, 04:45:41 AM »
Thanks for the recommendations.

14
Playing Card Plethora / Re: Dance of Death
« on: February 16, 2019, 08:59:08 AM »
Thanks for the advice.  As for the edges, we thought about it.  And they came to the conclusion that having made the edges in our maps, we will lose something valuable just for these cards.  I agree with you about the scammers and those decks where this can be avoided.  Our case, I consider, is reasonably acceptable images to the brim.  Having considered the overall composition, I think you will agree with me.

Hmm...  Your English is a little difficult to understand.  But no, I don't agree that it's better for the composition to have the design bleed from the faces out past the card edge.  It just makes the deck less functional and of less interest to the card player as a result.  (Or, if you look at the other side of the coin, easier to cheat with.)  It need not be a thick border - just a fine border to keep the card face edges UNIFORM, so that every single card looks identical when they're stacked together.  The way you have some of the artwork, it looks like it already has a fine border on some of the faces, at least on some if not all of the edges.

In the end, the choice is yours - I'm just pointing out a potential design flaw.  You don't necessarily have to conform to all design rules when making something creative like this, but if you're going to break a rule, it's usually good to have a good reason for it, something underlying why you did it that makes the breaking of the rule more important than conforming to it.  You're attempting to make a functional item, but removing one of the key functions, which I see as akin to making a car but leaving out something critical, like the windshield or the brakes or two of the four wheels.

Show people why the desire to print into the bleed trumps the need for function and hopefully for you, you'll find your audience for the deck - for example, if you're really selling it more as a work of art rather than as a functional pack of cards.  In that case, you might consider selling more uncut sheets, arranging the cards on the sheet to conform to your artistic plan.  But if you really want to deck to work as a deck that people want to play with, avoid breaking key rules of playing card design.
Thank you for influencing my decision to make KANT cards too !!

I'm glad to see that you realized what I was attempting to point out!  I actually shot a video on YouTube demonstrating with a deck that has a similar design flaw how easy it was for me to identify certain cards from looking at the deck's edge.  In fact, because the deck was also cut slightly off-angle, I was also able to reverse a card in the deck and spot it after shuffling!
Thanks again, now I am studying an important second question. Where to print. I planned for NPСC, but I see that not everyone is ready to support the project if I print there. I am advised by Kartamundi. I wrote to them and am waiting for an answer.

15
Playing Card Plethora / Re: Dance of Death
« on: February 15, 2019, 03:57:59 PM »
Thanks for the advice.  As for the edges, we thought about it.  And they came to the conclusion that having made the edges in our maps, we will lose something valuable just for these cards.  I agree with you about the scammers and those decks where this can be avoided.  Our case, I consider, is reasonably acceptable images to the brim.  Having considered the overall composition, I think you will agree with me.

Hmm...  Your English is a little difficult to understand.  But no, I don't agree that it's better for the composition to have the design bleed from the faces out past the card edge.  It just makes the deck less functional and of less interest to the card player as a result.  (Or, if you look at the other side of the coin, easier to cheat with.)  It need not be a thick border - just a fine border to keep the card face edges UNIFORM, so that every single card looks identical when they're stacked together.  The way you have some of the artwork, it looks like it already has a fine border on some of the faces, at least on some if not all of the edges.

In the end, the choice is yours - I'm just pointing out a potential design flaw.  You don't necessarily have to conform to all design rules when making something creative like this, but if you're going to break a rule, it's usually good to have a good reason for it, something underlying why you did it that makes the breaking of the rule more important than conforming to it.  You're attempting to make a functional item, but removing one of the key functions, which I see as akin to making a car but leaving out something critical, like the windshield or the brakes or two of the four wheels.

Show people why the desire to print into the bleed trumps the need for function and hopefully for you, you'll find your audience for the deck - for example, if you're really selling it more as a work of art rather than as a functional pack of cards.  In that case, you might consider selling more uncut sheets, arranging the cards on the sheet to conform to your artistic plan.  But if you really want to deck to work as a deck that people want to play with, avoid breaking key rules of playing card design.
Thank you for influencing my decision to make KANT cards too !!

16
Playing Card Plethora / Re: Dance of Death
« on: February 13, 2019, 06:32:18 AM »
I will launch the project on Kickstarter, today 02.13. at 12:00 pm New York. Link to the project: https://www.kickstarter.com/projects/968290855/playing-cards-dance-of-death?ref=20jwaf

17
Playing Card Plethora / Re: Dance of Death
« on: February 13, 2019, 03:38:59 AM »
For those who like uncut sheet.  I tried to take into account all the peculiarities of my project.  Pointing out that this is the first sheet, on the uncut sheet.

18
Playing Card Plethora / Re: Dance of Death
« on: February 10, 2019, 05:26:52 PM »
Good day to all forum users. Finishing registration photos for the project. I plan on Wednesday 13.02. Run. Owing to changes in life and different searches of options where to make the printing of playing cards. Decided to type on NPCC. Working with Roman. Perhaps this is someone rastroit. But there are realities of life. I am from Ukraine and this must be taken into account.

19
Playing Card Plethora / Re: Dance of Death
« on: February 03, 2019, 03:12:16 PM »
Thanks for the advice.  As for the edges, we thought about it.  And they came to the conclusion that having made the edges in our maps, we will lose something valuable just for these cards.  I agree with you about the scammers and those decks where this can be avoided.  Our case, I consider, is reasonably acceptable images to the brim.  Having considered the overall composition, I think you will agree with me.

Hmm...  Your English is a little difficult to understand.  But no, I don't agree that it's better for the composition to have the design bleed from the faces out past the card edge.  It just makes the deck less functional and of less interest to the card player as a result.  (Or, if you look at the other side of the coin, easier to cheat with.)  It need not be a thick border - just a fine border to keep the card face edges UNIFORM, so that every single card looks identical when they're stacked together.  The way you have some of the artwork, it looks like it already has a fine border on some of the faces, at least on some if not all of the edges.

In the end, the choice is yours - I'm just pointing out a potential design flaw.  You don't necessarily have to conform to all design rules when making something creative like this, but if you're going to break a rule, it's usually good to have a good reason for it, something underlying why you did it that makes the breaking of the rule more important than conforming to it.  You're attempting to make a functional item, but removing one of the key functions, which I see as akin to making a car but leaving out something critical, like the windshield or the brakes or two of the four wheels.

Show people why the desire to print into the bleed trumps the need for function and hopefully for you, you'll find your audience for the deck - for example, if you're really selling it more as a work of art rather than as a functional pack of cards.  In that case, you might consider selling more uncut sheets, arranging the cards on the sheet to conform to your artistic plan.  But if you really want to deck to work as a deck that people want to play with, avoid breaking key rules of playing card design.
that's what we do.  This is a layout for the director's list.

20
Playing Card Plethora / Re: Dance of Death
« on: February 03, 2019, 03:56:36 AM »
Nevertheless, they decided to listen to the opinion of such authors as Don Boyer, on other resources they also recommended leaving Kant 2 mm.  So they decided to make a small edging.  Moreover, it becomes normal there, so to speak.

21
Playing Card Plethora / Re: Dance of Death
« on: January 31, 2019, 06:44:26 PM »
Trust me, I know about Ukraine.  My second wife was born in Ukraine and is a native Russian speaker.

The narrow border is enough to keep the edges of the faces completely uniform, thus making the cards indistinguishable from each other in a deck stack.  But you need to check with your manufacturer to insure that they can deal with a border that narrow, in terms of registration (making the back printing and the face printing match up as closely as possible) and making sufficiently accurate die cuts.  Some companies can do it, some find it a bit more of a challenge.
In general, the problem can be solved. Leaving a small edging in 2-3 mm
Thank you for the Russian)) We are negotiating with the Lviv printing house NPCC. With Roman. He says that the deviation of the knife is possible up to 0.5 mm. Therefore, we decided to make a 2.5 mm edging. What will make it average between 2 and 3 mm

22
Playing Card Plethora / Re: Dance of Death
« on: January 31, 2019, 03:30:08 AM »
Here is another option. In general, at this stage it is not difficult to do.

23
Playing Card Plethora / Re: Dance of Death
« on: January 31, 2019, 03:28:57 AM »
If you stick to your advice, you get something like this.

24
Playing Card Plethora / Re: Dance of Death
« on: January 30, 2019, 08:01:12 AM »
Thanks for the advice.  As for the edges, we thought about it.  And they came to the conclusion that having made the edges in our maps, we will lose something valuable just for these cards.  I agree with you about the scammers and those decks where this can be avoided.  Our case, I consider, is reasonably acceptable images to the brim.  Having considered the overall composition, I think you will agree with me.

Hmm...  Your English is a little difficult to understand.  But no, I don't agree that it's better for the composition to have the design bleed from the faces out past the card edge.  It just makes the deck less functional and of less interest to the card player as a result.  (Or, if you look at the other side of the coin, easier to cheat with.)  It need not be a thick border - just a fine border to keep the card face edges UNIFORM, so that every single card looks identical when they're stacked together.  The way you have some of the artwork, it looks like it already has a fine border on some of the faces, at least on some if not all of the edges.

In the end, the choice is yours - I'm just pointing out a potential design flaw.  You don't necessarily have to conform to all design rules when making something creative like this, but if you're going to break a rule, it's usually good to have a good reason for it, something underlying why you did it that makes the breaking of the rule more important than conforming to it.  You're attempting to make a functional item, but removing one of the key functions, which I see as akin to making a car but leaving out something critical, like the windshield or the brakes or two of the four wheels.

Show people why the desire to print into the bleed trumps the need for function and hopefully for you, you'll find your audience for the deck - for example, if you're really selling it more as a work of art rather than as a functional pack of cards.  In that case, you might consider selling more uncut sheets, arranging the cards on the sheet to conform to your artistic plan.  But if you really want to deck to work as a deck that people want to play with, avoid breaking key rules of playing card design.

Technically, it is possible to add 2mm along the edge of the map image. It is necessary to study this issue in detail so that it looks good and preserve the functionality of the cards. And for the director's sheet, then take the standard as a whole picture. Is that to try this way.

25
Playing Card Plethora / Re: Dance of Death
« on: January 30, 2019, 07:18:28 AM »
Thank you, I still take this into account and make a small edge on the cards. About the English. I'm from Ukraine. I do not speak English, I use Google as a translator.

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