Thanks for the advice. As for the edges, we thought about it. And they came to the conclusion that having made the edges in our maps, we will lose something valuable just for these cards. I agree with you about the scammers and those decks where this can be avoided. Our case, I consider, is reasonably acceptable images to the brim. Having considered the overall composition, I think you will agree with me.
Hmm... Your English is a little difficult to understand. But no, I don't agree that it's better for the composition to have the design bleed from the faces out past the card edge. It just makes the deck less functional and of less interest to the card player as a result. (Or, if you look at the other side of the coin, easier to cheat with.) It need not be a thick border - just a fine border to keep the card face edges UNIFORM, so that every single card looks identical when they're stacked together. The way you have some of the artwork, it looks like it already has a fine border on some of the faces, at least on some if not all of the edges.
In the end, the choice is yours - I'm just pointing out a potential design flaw. You don't necessarily have to conform to all design rules when making something creative like this, but if you're going to break a rule, it's usually good to have a good reason for it, something underlying why you did it that makes the breaking of the rule more important than conforming to it. You're attempting to make a functional item, but removing one of the key functions, which I see as akin to making a car but leaving out something critical, like the windshield or the brakes or two of the four wheels.
Show people why the desire to print into the bleed trumps the need for function and hopefully for you, you'll find your audience for the deck - for example, if you're really selling it more as a work of art rather than as a functional pack of cards. In that case, you might consider selling more uncut sheets, arranging the cards on the sheet to conform to your artistic plan. But if you really want to deck to work as a deck that people want to play with, avoid breaking key rules of playing card design.