I am working on a custom 112 card deck of cards which would primarily be useful for playing a new variation of Double Deck Pinochle, but can also be used to play interesting variations of other card games. It would be Bicycle branded with the card faces having a variation of the standard Bicycle card faces. The card backs would be custom.
The main purpose of the deck is to add a new level of strategy to card games by adding 4 Color Suits to the standard 4 standard suits. When playing Pinochle with this deck the 4 Color Suits can be used to make melds as well as the standard suits, for example a Run of a Blue Jack, a Blue Queen, and a Blue King. When playing tricks in Pinochle, the Color Suit of a card can be followed as well as the standard suit. This applies to other meld forming games like Rummy, and trick-taking games like Bridge.
The deck would consist of 4 stripped decks with the Ranks of 9, 10, Jack, Queen, King, and Ace in the 4 standard suits (a Euchre deck of 24 cards), each in a different color. In other words a Blue, Red, Green, and Purple Euchre deck, all with the same backs. There would also be 4 Jokers, 1 in each color. The set would use 2 uncut sheets for printing.
The deck would include Game Rules cards or a booklet with rules for playing Double Deck Pinochle, Pinochle, Euchre, Poker, and other games using the custom set. There would also be a website with rules for variations of most popular card games.
The cards would have metallic gold ink on the front and back and possibly foil and embossing on the tuck box. The artwork would be of a quality consistent with professionally designed decks. The Tuck Box would be twice the thickness of a standard deck. The Kickstarter Reward and retail price would be around $15.
I have seen other posts here where decks with more than the 4 standard suits are considered kind of amateur, but the extra suits in this deck have a purpose.
My question here would be, would the fact that it is not a standard deck of 52 cards plus jokers, and thicker than a standard deck, make it undesirable to custom card collectors or would it just be an interesting new type of custom deck?
Well, RandCo, it sounds like a very ambitious project!
First of all, regarding collectors... I'm sorry to be the one to tell you, but no, most collectors wouldn't be interested. Most collectors really only go for International Standard decks in Poker size. A smaller number go for Bridge decks as well, and a smaller number still go for standard pinochle decks.
However, that shouldn't bother you in the least - collectors AREN'T your target market! You're after a market of people who actually PLAY with their cards, far more so than those who simply collect them. When you're talking about that market, you're talking about an entirely different animal.
First of all, though, is that you need to insure the PLAYABILITY and ACCURACY of your concept. For example - you've described the deck as having 112 cards. But your more detailed description gives us only 100 cards! Maybe I'm missing something in the description? If I'm understanding you correctly, there's six ranks, each in four suits, and each suit comes in four colors, plus a joker in each of the four colors. By my math, that's (6 ranks x 4 suits + 1 joker) x 4 colors, giving only 100 cards.
Now about the playability... Have you actually TESTED this concept - and not just with you and a few other people, but with lots and lots of people, as many as you can wrangle? Have you seen how the game dynamics change with the introduction of this third dimension of each suit coming in four different colors? Some people really underestimate the radical changes that can occur when you make simple changes to a basic card deck and try playing old games with it. For example, we had a gentleman that frequented this forum who created a deck with three additional court ranks, making the total ranks sixteen. He was considering it for a new gambling game he wanted to introduce to casinos. I tried playing Canfield solitaire with a sample of his deck that he had printed - never won a single game! The additional complexity of the deck made the odds of winning significantly longer. I advised him that the odds of a casino taking him up on his game would be a distant longshot as well - the added ranks might make the odds stronger in the casinos favor, but it would have next to no appeal to players for that very same reason. Additionally, gamblers do tend to be a traditional lot for the most part and likely wouldn't take well to a deck of cards which was that much different than the one they'd been playing with their entire lives.
You really want to make sure that your deck doesn't make traditional games utterly unplayable - or if it does, that you can make rules modifications that will offset the complexity to bring the odds down to Earth again. Alternately, you can create this custom deck and simply make custom games to play using it - but again, you want to make the games simple enough that people won't be spending most of their time trying to learn it by scratching their heads saying, "What was this guy thinking?"
I recommend that you try something similar to what the other guy did - go ahead and make a demo version of your deck. Use bog standard faces but introduce your new colors. Go to a printer that will do VERY short print runs - MakePlayingCards.com will print you as few as a single deck, though you will be paying top dollar per-deck costs for print runs that short. Make perhaps a dozen or two decks out of pocket and get some people you know to play with them - preferably inveterate card players who are practically addicted to the idea of playing cards and eager for something new and different. The kind of people who try alternative card games and go to gaming conventions would be right up your alley. Provide them with your game rules, let them go at it and play a while, then ask them for feedback about what they thought worked about your deck and your games and what needed some retooling.
Using the cheapest available options, you'd be making your 100-card decks on bridge-sized cards (poker sized might be too large for a deck with this many cards in it) on promotional stock (270 gsm bluecore pasteboard, either textured/matte or glossy/smooth) in full color with shrink wrapping and no box or booklet included. If you made as many as 30 decks minimum, your per-deck cost would be $14.05, for a total sample run of $421.50 - not bad, really, when you consider that such a print run might have been considered practically impossible as recently as 15 years ago; you would have needed to either make a lot more decks or pay a lot more per deck, resulting in a significantly, prohibitively higher overall cost. Something along these lines is, for many people, not cheap but still within the realm of possible, price-wise. You'd probably spend at least this much on a very cheap vacation weekend for two somewhere within driving distance! You could make fewer decks, but you'd be looking at much higher per-deck costs, at least $18.90 each and (for the shortest print runs of five or fewer decks) as much as $21.20 per deck. If you're making anything between 23 and 29 decks, the big difference in per-deck cost actually makes it cheaper to make 30; otherwise, making 22 or less becomes more affordable. The pricing also remains the same if you make the decks as large as 108 cards, so you could add a few extra if you wanted to for the purposes of experimenting, or, alternately, they could be used for printing your game rules or other information about how to use your unique deck.
BTW: as nice as it would be to have Bicycle branding, I wouldn't worry about it so much in this case. Collectors care about Bicycle branding - game players into unique, non-standard decks are a lot less concerned about it and using the Bicycle brand name (as well as printing with USPC) would significantly drive up your production costs. You could make a decent-quality deck with a company like MPC, get the per-deck costs under control and still have a small-enough print run that you wouldn't need to sell a thousand decks in order to make a successful project and perhaps earn a few bucks along the way. Go to their web site, play with the numbers and see what you can come up with. If you managed to blow it out of the water and get enough backers to sell thousands and thousands of decks, then you could look into upgrading the print run by going with a major company like USPC, Cartamundi, Expert PCC, Legends PCC, etc. But before you even get to the project pricing-and-planning stages, make sure you've got a viable concept by field-testing it using a short print run from MPC, paid for out-of-pocket, and getting people to try your decks/games to see if and how well they work.
BTW: if you really can't afford to print even a small run with MPC, you can buy BLANK game cards from companies like US Games Systems. They sell a box of 500 bridge-sized cards, blank on both sides, for $15 - you can grab some markers, make simplified, hand-drawn faces for your decks and they'd be enough for field-testing your concept. Assuming my count of 100 cards per deck is right, you'd be spending $3, some time and some magic marker inks in four colors to make your decks in groups of five! Alternately, they have cards with blank faces and pre-printed, plaid backs, but they're more meant for tarot decks - they're sold in tarot size (2.75" wide, 4.75" tall) and a pack of 80 is $9.95.