You are Here:
Gem Rummy playing cards

Author (Read 5231 times)

Gem Rummy playing cards
« on: April 24, 2021, 08:33:00 AM »
 

Gem-Rummy

  • Newcomer
  • *
  • 5
    Posts
  • Reputation: 0
https://gem-rummy.yolasite.com/home/

This is our newly designed "Gem Rummy" which is very similar to Gin Rummy except each card has an associated background gem color thereby allowing more interesting combinations and melds.  The game uses standard playing cards other than the background color adds.

It can also be found at https://boardgamegeek.com/boardgame/335348/gem-rummy

We designed this because we thought Gin Rummy could use another layer of depth.  Adding color to the cards accomplished this.

Kings have now been strengthened as they have TWO background colors; (Jokers are included but are not used in hands). Adding colors to each card allows for more interesting combinations (like having all eight gems in hand). Another difference is that (2) 6-sided dice are used at the beginning of each hand to establish the "Knock number", and also the "Diamond number" for a special meld called "Queen's Diamonds".
 

Re: Gem Rummy playing cards
« Reply #1 on: April 24, 2021, 09:00:52 AM »
 

Gem-Rummy

  • Newcomer
  • *
  • 5
    Posts
  • Reputation: 0
 A player can now get "Stash" which is a meld of at least 4 like gems/colors....an example of this can be seen in the original linked image.  It's the meld with the King of Clubs.
 

Re: Gem Rummy playing cards
« Reply #2 on: April 24, 2021, 09:15:35 AM »
 

Gem-Rummy

  • Newcomer
  • *
  • 5
    Posts
  • Reputation: 0
There are 8 gem colors in the game: Gold, Emerald, Moonstone, Pearl, Amethyst, Ruby, Topaz, and Sapphire. They are each represented 7 times. This is possible because Kings (typically the weakest Gin Rummy card) have two gems each, adding 4 more gems slots, so all together there are 52 cards, but 56 gem slots. (56 slots / 8 gems = 7 each). Kings now can participate in one of two Stashes; Stash is a new meld in Gem Rummy; it is a group of at least 4 cards all of the same gem.

Every 8 cards starting with Aces and going up, has all 8 gems represented. In other words Aces and Deuces will have all 8 gems, and so will 3's and 4's, etc.

Since the King now has two colors/gems it is not as weak as before (as in original Gin Rummy). Also since the Queens can be used in a special meld called "Queen's Diamonds" they have also been strengthened. This creates a better balance for high and low cards. By association with Queens and Kings (since they both will be held more often now), Jacks and 10's also get a bump in action as far as Runs go, and therefore 9's as a result, and so on. Typically Aces and 2's are the strongest cards in traditional Gin Rummy because of their low values allowing one to "Knock" and end the hand.

Although Jokers are not used in hands, they are still laid out to hold the dice roll (Red Joker) and they have other useful info. like the names of the gems and the official website address.

Three other deviations from Gin Rummy are that 11 cards are dealt to each player instead of 10, and there is also a "Minimum score of 11 points" that are earned by the Knocker as long as she/he is not Undercut. "GEM PARTS" is a bonus that can be earned (not a meld) when a player has "all 8 gems anywhere in their hand at the end of a hand". GEM PARTS is easy to locate in hand because each letter of the words "G-E-M P-A-R-T-S" is represented by the first letter of each gem, and these letters are also on the cards along with the gem symbol.

Gem Rummy operates much like the Oklahoma variant of Gin Rummy with respect to the "Knock" number. Since a dice roll of 2d6 determines the Knock number in Gem Rummy, we have a range of 2-12 with 6, 7, or 8 being very common. This is similar to Oklahoma Gin Rummy where 2-10 is the range with average near 7. In Oklahoma Gin Rummy a card from another deck is pulled to represent the Knock number and if an Ace is pulled usually "Gin" is required to go out ("0" count); any face card nets a Knock number of "10" in Oklahoma Gin Rummy. Standard Gin Rummy always uses "10" as the Knock number.
 

Re: Gem Rummy playing cards
« Reply #3 on: April 24, 2021, 09:18:17 AM »
 

Gem-Rummy

  • Newcomer
  • *
  • 5
    Posts
  • Reputation: 0
We wanted to use a more traditional card art backing for Gem Rummy since Gin Rummy is a old standard.  The artwork is supplied by MakePlayingCards.com from their site.  It is a very practical, useable, accessible deck.  M31 Linen with Gloss coat protection has a great texture and the cards are durable and won't smudge.


« Last Edit: April 24, 2021, 09:21:44 AM by Gem-Rummy »
 

Re: Gem Rummy playing cards
« Reply #4 on: April 24, 2021, 10:23:44 AM »
 

Gem-Rummy

  • Newcomer
  • *
  • 5
    Posts
  • Reputation: 0