Thanks for your input, I want to implement your ideas. I'm not sure who my cards will appeal to is there a market for a magicians deck. Besides being a gaft deck what else would my cards need to appeal to the magician.
Believe it or not, magicians tend to lean toward more traditional designs for general-purpose decks. It's not that the audience will think the deck is fake, rigged, magic, etc., but that it's what most people are familiar and comfortable with - the back might be custom, but the faces would be largely standard, perhaps with some new colorations.
This isn't to say that magicians never use full-custom decks. It really depends on the audience. An "evil" looking deck like the Bicycle Karnival Dose Redux would be perfect for Halloween shows or an audience of teenagers, particularly if they're emo or goth (and even that deck is still largely based on traditional USPC faces with some alterations). A fraternal or Masonic lodge might enjoy seeing a deck like the Sentinels because of all the imagery that deck contains. I know children go nuts for USPC's The Dog deck, and that has all-custom faces with "super-deformed" photo images of different breeds of dogs.
I could imagine using this as a magician if I was performing for a bunch of local artists at a gallery or an art guild or something. Kids might like the drawings on it as well. But beyond that, I don't see it being as appealing for magicians.
The appeal to cardists as well would be limited in its present state. Your corners on the back design are completely white and your indices are so huge and irregular they wouldn't be visible in a decent fan. Stretch out the back design, extending it to a fine, white border - within the tolerances of USPC's ability to accurately print. Fix those indices, make them uniform and smaller, then push them far enough into the corners that in a normally-spaced fan or spread, the indices would be easily visible and readable.
While I'm not a huge fan of a four-color pip design, an art-oriented deck like this can make it work. Your spot cards from 3 through 10 appear to be consistent - they have the appropriate number of pips in them, placed in artistic patterns. Make the 2s and Aces conform to this format. Regarding the court cards - your images are a little too abstract to be appealing or make the card easily identified. Consider a more Cubist rendition of traditional court faces, doubled as you would see on a standard court, and with a large pip next to the heads. Using the line work style you've already showed in your other cards, this shouldn't be too big of a stretch for you to render.
Mind you, these are all just my opinions and ideas. Take them or leave them as you wish, whole or piecemeal. It's not like I've never been wrong about something.