Well I have browsed the site for all of about two minutes, and I realize fully that there is literally TONS of advice already written in the annuls of those who have gone before me! What I've decided to do instead of spending the next week reading through everything is just post what I've got so far and let you all in on my process.
As a seasoned designer with ink running in my blood, I'm no stranger to technique and process. Although I seem to be on a bender now that I've found out about the world and process of designing playing cards, I'll try and keep this short.
On Jan 28th, I received a message from a friend and colleague of mine, asking me if I "knew about kickstarter." The answer, of course, was "SURE! Heck I have even backed a few projects." He then proceeded to tell me of what he was seeing as an opportunity to promote his new business. Playing cards! At first I was more than skeptical. But then, being who I am, started researching. And I discovered a rabbit hole that goes deep. History of playing cards, themes, the cardists and magicians, you name it - there are so many facets to this industry it's easy to get lost. And I did. I got lost. So lost in the details, in fact, that I needed a mental break. I had to stop thinking about themes and what someone has already done or not done, and just started drawing. What would I want to see on a deck? Forget the constraints of trying to mimic some other style or theme. Just my art... just draw.
THE CONCEPT SKETCHAnd then, I got lost in the concept... What poured out on Feb 10th was this:
First concept drawing. 2-10-2014 6:36pm
and an hour after that...
First concept drawing progress. 2-10-2014 6:32pm
and by 3am...
The next day it just kept going...
Refining the first inking for symmetry 2-11-2014 12:44pm
then on to Adobe Illustrator.
This is where I started to cut my teeth on the process.. I initially waffled back and forth between whether i centerline the entire drawing by hand or let the software take a stab at tracing the rendering. I opted for the latter to "save time."
Come to find out when I got to work on the first court card... line consistency began to matter. so it didn't actually save me any time. I'm currently going through a second pass at this, which you'll see in a bit. but its all good learning.
Feel free to follow my progress here: <a href="
https://www.facebook.com/sasscandraw">Illustrations by Christian Sass</a>
Ill keep posting my progress in here as well since i really want to hone the design with your input...