I'm out of action for a couple of weeks and i am not going through all the long posts.
So i'll just glimpse through and give my opinions.
I really love the idea of the touchy-feely deck. It suits your theme and is a great novelty. Might not be super good for playing card games, but it is not meant for that purpose in the 1st place. This deck seems like a very nice and simply pleasing deck.
The biggest problem? Funding Goal is definitely too high. I am not too sure about the cost on the touchy feely decks, but probably you could try cutting a little on the standard decks. You probably put $49 on 4 decks ($12.25/deck) in hope of enticing people to get people to go for higher pledge tiers. I say just forget it. People won't give a hoot, not for $0.25 a deck from 4 to 6 decks. Rather, it makes people feel you are trying to squeeze every last dime out of them.
KS projects also requires a lot of momentum, but the high funding goal is a huge turnoff already. People see this and say it will not get funded and you lose a small percentage of your backers. Few days or a week goes by and people see the funding is not moving fast enough, and takes less notice of your deck, you probably lose another small percentage of your backers. It may not be a big deal for others, but for your high funding goal, momentum is probably a big issue.
Also as an unproven designer (not only in terms of design, but also in terms of delivery of the project) people tend to wait awhile to see how the project goes. Your project also lacks certain pledge tiers that make people commit early on in fear of losing out a good deal. Sure, you have the limited feely decks, but there is more than enough to go around at that price point. There is also no EB tiers that makes people just jump in and hold onto a good deal at the start. Also, hope you don't take this the wrong way, but $10 for a signature seems a tad too high as well. It just gives the impression that your whole project is highly priced, even though it is not necessarily so. When you have a high funding goal, people will see how you reach that goal, and scrutinize on the prices.
Like what some of the other members have mentioned, go for a single colour and go for a lower funding goal. Use EB or more limited stuff to get the early push. Use stretch goals to get the project moving, to get the second colour out, and hopefully to get your own profit moving as well.
Good luck to you. Cheers