To answer a couple of open questions presented here on my deck project.
The deck will be printed by the Unites States Playing Card Company.
"Soft Touch Magic Black" is indeed the brand name of one of the six paper stocks used by USPCC in the making of their tuck boxes.
I am still working on several of the court cards as well as the Jokers. So hopefully you all will be more and more pleased as I make further updates.
My goal wasn't to adhere completely to all of the court conventions, only to be compatible with the games I am familiar with. If I have left out compatibility with any well known games, let me know and I could make some changes to the courts.
Thanks for discussing my deck.
James
Thanks for stopping in, James.
I was unaware of the in-house names USPC is using for the tuck stocks these days.
As far as the courts, why limit yourself to the International Standard in the first place? Your deck is not really aimed at poker players - it's aimed at collectors. The only decks a poker player's going to spend more than four bucks on will be made of plastic, and they aren't going to play with a deck that doesn't come as part of a two-deck matching set with different-colored backs.
Look at theory11's deck, "The Sentinels." It's sold out now (which surprised the heck out of me) but they went completely original with their courts and it looked fantastic, filled with assorted symbology and nothing at all like the International Standard.
The point is: either do it and go whole hog, or set it aside and make something original. Believe it or not, some neighborhood poker players make some whacky choices for what they want in wild cards - it's why I mentioned all those features. One-eyed Jacks and Suicide Kings aren't the only options. Bedpost Queen, One-eyed Kings, Sword Bearers, Empty Hands - you name it, some goofball dreamed it up. To accurately replicate that experience, you pretty much want to hit as many design features of the IS courts as you can - or, like I said, drop it completely and be original.
And if you're going to stick to pip-shaped people, find a better way to convey the concept. Perhaps if the torso design contained the whole pip shape, but the inverted characters meet somewhere below the waist. In essence, imagine you have a Two of Clubs with really large pips - you draw each pip into a torso, in the same orientation as that pip, then draft an entire body around it. The two bodies join in the card's center at about waist or pelvis, and now you got a card that REALLY conveys the pip-shaped court concept without it having to be explained. It's one of several possible ways to go.
Check with USPC to insure they can print the level of detail you're looking for in that card back. It's not to my tastes, but there are some who may appreciate it. Cardists who go for something a bit flashier might enjoy the design.